Mecha Mania Monster Mashers
The Badass Bullet Brawler
C++
Plays in console.
A 2-4 turn based Mecha fighting game.
Each player controls their Mecha by inputting a list of commands. Their commands are then acted out on the subsequent turn.
The last Mecha standing wins!
I predominantly worked on programming the user interface as well as designing the user experience and game play.
I also wrote the majority of the Game Design Document.
Created by:
Lance Chaney, Madeleine Day, Jack Mair, Sebastian Tengdahl